Hands-on with HoloLens: On the cusp of a revolution

The HoloLens in action. Filmed by Esy Casey, edited by Nathan Fitch (video link)

Since it was first revealed in Redmond at the start of last year, I’ve used HoloLens a couple more times. I did a development session that walked through developing a simple app for the headset using Unity, and I’ve also seen Microsoft’s touring HoloLens experience that it was offering developers last year. Each time I’ve been subject to tight controls; all usage of the device was strictly supervised, and I wasn’t permitted to take pictures or video of the device, nor even take screenshots of the images it produces.

With the HoloLens Developer Edition starting to make its way into developers’ hands, Microsoft has at least eased up on the restrictions, and earlier this week I was able to use the device for a couple of hours on my own; not in a tightly scripted, controlled environment, but without any supervision at all. And for the first time, we were allowed to take pictures and photographs when we did.

Read 35 remaining paragraphs | Comments

Advertisements

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out / Change )

Twitter picture

You are commenting using your Twitter account. Log Out / Change )

Facebook photo

You are commenting using your Facebook account. Log Out / Change )

Google+ photo

You are commenting using your Google+ account. Log Out / Change )

Connecting to %s